![]() ![]() Know what else I didn't see? One bad snap on those plays. 2 sacks in the opening drive by Mich didn't win them the game. BAMA hasn't played a down in almost a month. ![]() But the first drive you expect some confusion. There isn't enough of each play to see what Milroe was supposed to do here. quote:Į two sacks on the first drive where our Online gets manhandled Just lay it up, he turns around and there's nobody near him. Sacked before the hot read Justice Haynes even has a chance to turn aroundĨ1 is wide open yet again. Milroe should have thrown it to his outside shoulder. Literally no one open to pass to on this one, wrs hadnt turned around yet when he got sackedĪgain, 81 identifies the blitz and breaks his route off. Milroe won't throw until the receiver is already looking. On a pass play, every receiver is expecting the ball to be coming his way on every pass play when he turns to look back at the qb. The problem is Milroe doesn't seem to understand, and neither do you apparently, that the receiver doesn't have to be looking at the qb before the qb can throw the ball. QB has to anticipate the rush and lay it out for the TE there. He gets sacked here before his hot read has even made the cut in his route Rb hadnt turned around yetĨ1 is running free. Milroe never came off his first read, though. Slot receiver also saw the blitz and leaked into the middle of the field wide open. Milroe never turns his head from primary receiver. Two guys run around the RT with no resistance and sack Milroe.ĥ is WIDE OPEN bottom of screen. Probably should have got it out to the underneath man, but gets rattled by the collapsing pocket. LINK 99 blows up the pocket, Milroe does a great job getting out of there to run for a first down LINK edge rushers are almost untouched, Milroe steps up but pocket is collapsing. LINK 2 defenders rush the weak side, RT doesn't know who to block, blocks neither. LINK left guard for whatever reason just completely ignores the blitzing linebacker and lets him run free at Milroe. The greatest QBs in NFL history were masters at this, and this needs to be drilled into his head. As has been said, he looks for the big play too much and doesn't use his check downs enough. Its 3rd and long, and our best chance of getting past the sticks is getting the ball out fast to the guys with room in front of them so they can possibly make a play. Let me refresh your memory Proctor gets schooled 1 on 1 LINK Proctor gets schooled again, Milroe steps up, but pocket collapses LINK Milroe needs to get the ball out fast to one of 2 of the underneath guys right here. Especially with his supposed speed and athletic ability. I will give him a break on a few where the pocket collapsed quickly on him but it is like the one I mentioned or where he takes a 10+ yard loss because he does not know how to scramble. ![]() Even that one he ran 10+ yards in a straight line to get to him and Milroe still could not see it coming. Dude, Stop could be a great palate cleanser for those looking for something between larger titles, and still manages to tell a solid story with it.I only remember one sack in the playoff out of 6 where the defender ran free at him. It's not going to have the same long-lasting impact as some of its peers that go for a game-within-a-game setup, but it's still an entertaining jolt of humor, and given how rare it is to find a game that handles comedy well that's certainly a selling point. Meanwhile, the developers at Team HalfBeard have done a tremendous job with multiple dialogue lines, but players will hear a fair few repeats if they try for 100% completion.Īll in all, though, Dude, Stop is a fun little distraction. As such, those looking for Scribblenauts levels of options will be disappointed. There are effectively only two or three routes through each puzzle: completing them conventionally, deliberately failing, or for certain puzzles choosing one of several fail routes. As well as this, an over-reliance on external references could get a little tiresome.Īlthough it may seem minor, replayability is another problem here. Unfortunately, it's not all roses for Dude, Stop. Sometimes the game's humor doesn't quite hit the mark, particularly when making the player wait through long, non-interactive sections to reach the next set of puzzles or receive a new trophy for their successes. ![]()
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